Hello everyone. As I am writing this, I am quite sad. I am watching the Magic Worlds Top 8 live, and PV just lost 0-3 =(. Mark texted me 2.5 hours ago saying, "Hey are you watching the worlds broadcas?" and then there was no turning back. I was sitting watching pro magic (with no sound, so I just put my iPod on) and texting mark about the games and decks im thinking about. One of the cards that came up was Venser.
I recently got 2 Vensers on ebay for 40% of what it should have cost me, but I haven't had any time to work with them. People have been talkign about going +2 on Wall of Omens, but there are so many other great targets. Wall of Omens, Sea Gate Oracle, and Spreading Seas will all draw you cards, and Spreading Seas can get "upgraded" like going from being on a Forest to getting on a Valakut or Eye of Ugin. Also, a Journey to Nowhere can get upgraded as well working its way from Wall to Titan. Mark texted me, "But Jace is so much better because it draws you more cards and wins by itself". I responded saying "What if I had both in play and was ticking them both up? Whch do you attack?" His response was that of pure genious; "I wouldn't. I would scoop". So that is my quest, to make insane lockouts like that happen. Since we are playing UW, our friend Gideon can goin for the party as well. Gideon is nuts because he can protect both of your other Planeswalkers, and then if necessary kill other creatures and your opponent.
I mentioned Brian Kibler had a deck tech where he unveiled a deck that had almost no win conditions. Here is every way it would win:
Squadran Hawk
Gideon Jura
Celestial Connelaide
Jace the Mind Sculptor
That's it.
Wow, talk about going all control! I am going to change the list a little bit, so my version is going to look a little something like:
4x Squadran Hawk
2x Wall of Omens
4x Sea Gate Oracle
4x Jace TMS
2x Jace Beleran
2x Venser, the Sojouner
2x Gideon Jura
3x Day of Judgement
2x Journey to Nowhere
3x Everflowing Chalice
2x Mana Leak
2x Spell Pierce
2x Stoic Rebuttal
1x Deprive
4x Celestial Connelaide
4x Glacial Fortress
4x Seachrome Coast
3x Tectonic Edge
1x Mystifying Maze
1x Scalding Tarn
1x Arid Mesa
4x Island
3x Plains
Sideboard
4x Spreading Seas
3x Condemn
1x Day of Judgement
2x Negate
2x Flashfreeze
3x Celestial Purge
One thing I think about this deck is that it seems to have a ton of card draw, but not much to do with all these extra cards. I think this will difinitely be a monster of a control deck and will play very slow. However, Squadran Hawk does everything for you. It provides a stream of creatures for aggro and it attacks other Jaces and early planeswalkers. Also, It can make your big Jace brainstorms better. To make Jace's 0 better, you want to be able to shuffle away the cards you put on top. That's what the fetch lands are for. However, If you Brainstorm, you can then cast Hawk, search your library for 0 other Hawks (up to 3 includes 0) and then shuffle up.
I honestly think this will be an interesting card to play, and Mark and I have been talking about an epic control on control battle of attrition where we order food and take a break an hour into game 1 for that food and to take Advil/Tylonal that we are required to bring.
It's 2:30 am, and the Slovac Republic just beat Australia for the Team Title. I'm going to bed. Until next time, stay classy.
Sunday, December 12, 2010
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