Wednesday, October 6, 2010

Post Rotation Decks Episode 12: Proliferating the Draw Step

4x Archmage Ascension
4x Jace Beleran
4x Foresee
4x Preordain
2x Inexorable Tide
1x Time Reversal
2x Lux Cannon
2x Jace's Inginuity
4x Deprive
4x Mana Leak
31

1x Wurmcoil Engine
1x Frost Titan
1x Sphinx of Magosi
3

26x Island

This is more of a theoretical decklist as opposed to one that I would actually play in an event, or at least wouldn't until it gets more refining. Basically, I noticed that some insane decks are built around dodging costs of cards that have insane abilities (Polymorph/Brilliant Ultimatum/Summoning Trap --> Emrakul). This deck's insane card whose abilities are nuts is Archmage Ascension. Using proliferate, you can rapidly accelerate the counters on the ascension and once it is going, just straight out win. Then, once you can hand pick out the cards in your deck you grab your 3 finishers: Wurmcoil Engine, Frost Titan, and Sphinx of Magosi. Wait, Sphinx of Magosi? Yeah, that card is nuts in this deck! Because it has an activated ability which doesn't require tapping that draws you a card, you can fetch a counterspell out of your deck for just 2U! Late in the game, you just play draw-go, and bash for a lot. Then if for some weird reason your boom booms die, fetch out your Time Reversal from your deck, then cast it to bring everything back from your graveyard to your deck. Then, if you already have a live ascension, instead of drawing 7 cards, you look for the EXACT 7 cards you want!!! From there you really can't lose.

Oh, by the way, did I mention this deck has 2 Lux Cannon? If you start proliferating like crazy, this card becomes the new Death Star! One thing that blue doesn't have is destruction and removal. This can destroy anything that pisses you off. Planeswalkers? nah. Creatures? don't poke me. Enchantments? card disadvantage. Their Lux Cannon? THERE CAN ONLY BE MINE!!!!

Theoretically, this deck is sick. I am kinda interested in suiting it up and testing it out, you never know when you can land some sick brew. Speaking of new brews, Mark and I came up with a UW control list built around Venser. You can see it here.

That's enough from me for today (or at least this post). Recently, I found a SCG competition to try and win the right to write articles for them and get paid A LOT. Here it is. So maybe hopefully sometime soon you will see me on Star City Games =D. Until then, stay classy

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.