So wednesday I was chillin at Toys, and someone asked if I would draft. I was in a good mood, and they really needed me to fill up the table so I said yes. Keep in mind I know almost nothing about Scars limited except that creatures are small and infect is tough to pull off, and this article from Conley Woods. I honestly have no idea what I'm going to draft, and I decided to run with whatever I open.
First pack, I decided to first-pick a Grasp of Darkness, remembering how the best decks of M11 limited would take Doom Blade first, and this card was mainly better (kills Skittles). It was after passing that first pack, that I remembered Conley's article, and I figured I would try the pro's idea. My deck was almost perfect! Here's the list:
1x Ichorclaw Myr
3x Dross Hopper
3x Grasp of Darkness
1x Moriok Reaver
2x Galvanic Blast
1x Furnace Celebration
1x Vector Asp
1x Wall of Tanglecord
1x Arc Trail
2x Oxidda Daredevil
2x Vulshock Replica
1x Blistergrub
1x Necron Scudder
1x Culling Dias
2x Exsanguinate (still can't pronounce this card...)
1x Tumble Magnet
1x Flameborn Hellion
1x Assault Strobe
8x Swamp
6x Mountain
Here's the TL;DR list:
1x 1 mana dude
5x 2 mana dude
5x 3 mana dude
6x creature removal
Furnace Celebration (8 cards in deck have sacrifice abilities)
Other random non-creature, non-removal cards
1x 6 mana dude
14x land
Yeah, I have 14 land in a draft deck, and I usually become mana flooded. The insane amount of removal wound up being the crushing blow to everyone else, and ultimately helped me go 2-1 (losing to the state champ).
Friday, October 22, 2010
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