Tuesday, November 15, 2011

TNT Legacy *1-2*

Hello everybody!

This past sunday, we once again had our usual Legacy Tournament, and I was really hoping to be able to play Enchantress this week. I had about 25 proxies and just a 5 card sideboard, but I was able to pull it off with 13 proxies across the main and board! Fetchlands went from being Onslaught fetches to ZEN fetches (6 total) and I was able to borrow a Savannah and a couple other cards in niche time.

So how does Enchantress play out?

Well, hopefully you keep a hand with at least 1 piece of acceleration (Wild Growth/Utopia Sprawl), a card draw engine, and basically any other enchantment. We only ever lose to a fast non-interactive combo deck with this kind of hand. From there you ramp up and start drawing extra cards. The power from this comes by the fact that all your disruption is proactive, and then you get to draw a ton of extra cards in the process. Unlike Standard Burning Vengeance where an early Burning Vengeance is often what helps you win games through a slow bleed of damage, Enchantress wins almost completely in one turn whether its through stacking a ton of draw triggers and burning face with Words of War or making an instant army with Sigil of the Empty Throne, so not losing is priority #1.

Round 1: vs Benzo (MB epic)

I don't remember how any of our games went specifically, but I know his deck can often be a little tricky. With heavy hand disruption, Phyrexian Arena, and Bob, he usually has more cards in hand, and with guys like Nantuko Shade and Korlash Heir to Blackblade he can close the game out fast. However, I felt I had a very good matchup thanks to the fact that black doesn't get Enchantment removal and I had Elephant Grass. Game 1 was a breeze, but game 2 got awkward when he played Nevinyrral's Disk. I had another Enchantress's Presence in hand, so I stockpiled a hand and after he blew the disk, I dumped my hand again. However, I still lost that game when he attacked me down to 5 and played Obliterator, which made him have exactly 1 more guy than I could deal with, and my Mirri's Guile didn't get me the Grass. Game 3 was textbook though, and I was feeling great about the deck!

2-1
1-0

Round 2: vs Matt, Transmuter Combo

This matchup was very hard for me, as Matt loves his Chalice of the Voids on 1, which he naturally got on turn 1. I was able to land a Mirri's Guile before that though, and then an Argothian on turn 2. So on turn 3 I looked with my Mirri's Guile and saw another Guile, and 2 Wild Growths. I just used them as G: cycling to start drawing through the deck until I found action. And by action I mean Replenish, which game me an instantly huge board position. However, on the other side of the table, Matt played a Master Transmuter and dropped a Sundering Titan into play triple stone raining me, as my only Taiga was in play. He then would bounce Sundering Titan back to his hand (it blows up land when it leaves play too!) and dropped in Steel Hellkite, which did a nice job mocking my Moat that I had in play. Steel Hellkite is awesome when it works, and we were off to the boards. Naturally I brought in Stoney Silences (2), and they did well game 2, but then game 3 Triskelion beats got there.

1-2
1-1

Round 3: vs .....I just realized I don't know his name....., Reanimator

Games 1 and 2 ended fast when I learned the hard way I can't beat an Iona on White....

0-2
1-2

Overall, I liked the Enchantress deck a ton, and I think there is some potential. This was one of the decks that I said I am on a trading quest for, so I am not allowed to buy any cards that cost more than $1 a piece. Here is my current list, followed by what I need to trade for still:


4x Argothian Enchantress

4x Wild Growth
1x Blood Moon
1x Sigil of the Empty Throne
4x Utopia Sprawl
3x Sterling Grove
3x Solitary Confinement
2x Moat
1x Oblivion Ring
1x Words of War
4x Enchantress's Presence
1x Runed Halo
3x Mirri's Guile
4x Elephant Grass

2x Enlightened Tutor
2x Replenish

3x Wooded Foothills
4x Windswept Heath
1x Taiga
2x Savannah
2x Serra's Sanctum
1x Plains
6x Forest
1x Karakas

Sideboard
1x Tormod's Crypt
2x Stony Silence2x Nevermore
1x Oblivion Ring
2x Enlightened Tutor
1x Wheel of Sun and Moon
1x Choke
1x Aura of Silence
2x Leyline of Sanctity
1x City of Solitude
1x Journey to Nowhere

Cards I need:
1x Savannah (68)
2x Moat (294, 588)
2x Mirri's Guile (9.5, 19)
1x Sterling Grove (5)
1x Karakas (57)
4x Windswept Heath (29, 116)
2x Wooded Foothills (24, 48)
3x Argothian Enchantress (17, 51)
1x Tormod's Crypt (2.5)

Total: 954.5
Total w/out Moat: 366.5

So I still have a long way to go for this deck, however with just a couple trades I can play this deck without having to borrow any cards from anybody (and I am going to buy a couple <1 cards like Wild Growth). I know people who have at least 1 Windswept, Wooded Foothills (which is just as good as Misty or Verdant, so it's on the very bottom of the priority list), and moats! Also, TNT has an Argothian in stock at 14 (LP), so I might trade cards into the store for 14 credit and pick that up, as I feel that is still technically trading for the card, but it's not as good as trading from another binder because I will be effectively losing 10 or so on the trade.

That's all I have for today! This deck is a ton of fun, but it is expensive. If you can get all these tricky cards, then I highly recommend trying out Enchantress! Until next time, Stay Classy!

Ryan Lackie
Ryan.Lackie92@gmail.com
@ThingsILack

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