Hello everyone!
I haven't posted at all in the past week, but that's because I have been at school very busy with classes, sports, and clubs. On our floor there is also a ton of magic being played (I had to pull myself away from the festivities in order to start writing this!) so there is never a dull moment!
For anyone who may be new to my blog: I am a huge fan of playing combo decks. For the longest time in Legacy, my decks consisted of Storm, Belcher, Elves, Dredge, and 4 Horseman. Recently I have moved a little towards fair decks, but regardless I am deeply rooted in combo. Thankfully, we now have a combo deck available in standard! May I present to you.... Coblins:
4x Guttersnipe
4x Goblin Electromancer
4x Krenko's Command
4x Goblin Rally
4x Battle Hymn
4x Burn at the Stake
4x Epic Experiment
4x Pillar of Flame
4x Searing Spear
2x Past in Flames
2x Wild Guess
4x Steam Vents
4x Sulfur Falls
10x Mountain
2x Hellion Crucible
The deck is pretty straight forward, though there are some cards I want to do more testing on before I am ready to call it a deck. I originally had 4 Infernal Plunge and 2 Faithless Looting where I currently have Searing Spear an Wild Guess. I think Searing Spear is better because we have more interaction with the opponent and it makes an aggro plan B a little better. Wild guess may cost 2 mana to Looting's 1, but it's better of Epic Experiment and it is not card disadvantage. This deck is 53% instants and sorceries, so you can expect pretty good value coming from an Epic Experiment. If you cast experiment, it is ideal to do so at X=5 or greater so that you can hit Goblin Rally. Also, with so many instants and sorceries, Guttersnipe will consistently hit for 4+ damage and will make it much easier to burn the opponent out with the Burn at the Stake. There are a lot of options for a sideboard, but I would start with these cards:
Krenko, Mob Boss
Negate
Bonfire of the Damned
Annihilating Fire
Ash Zealot
Flames of the Firebrand
Mark of Mutiny
Negate, and Ash Zealot are good cards to counter control strategies (Zealot only if they are playing Snapcaster and Lingering Souls). Krenko is a good card for it you're trying to grind an opponent out. Playing Krenko then following it with a Command / Rally is simply insane and will easily win you the game even if Krenko immediately dies after that. Bonfire is for any creature deck. Annihilating Fire is for Zombies, and Mark is in case there is any kind of Ramp deck in the new format. However, because of the lack of titans and praetors, there doesn't seem to be any attractive ramp targets right now.
This deck is currently a top contender for a deck I want to play post rotation, and I think with a little tuning, the deck will be able to fair very well! That's all I have for today! Until next time, stay classy!
Ryan Lackie
Ryan.Lackie92@gmail.com
@ThingsILack
Tuesday, September 25, 2012
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